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View Profile mastermuffin

7 Game Reviews

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I see you trying, but I don't really think this went out too great.

Let's talk gameplay first. I think this is probably the strongest part of the game. move your mouse to hit the red bars sliding down the strings. Cute, easy, simple. In terms of what I'll guess you're going for, this is an acceptable kind of simple gameplay. Maybe a little repetitive, but none-the-less fun for a little bit.

Alright, now the sound quality is also good. But how you presented it is why this game isn't good or very enjoyable. I dislike how my mouse activates each string as I move across. If there was no game to this and it was just a guitar string sim or whatever, that'd be fine. But when it's mixed with gameplay, it makes a mess of sound just to get to the red bar which plays another sound and it just ends up this mushy sound wall that isn't pleasant at all.

So, here's a couple thoughts that could possibly move things better. Possibly change the strings to different pitches that would create a chord, so as you're moving along, instead of making a jarbled whatever, you're actually making some kind of music as you move along? Maybe with each red block you get, the chord changes, and boom. Now you have gameplay with nice sound that the player gets to make and feel a part of.

I think I see what you're trying to do, but the execution wasn't there. Though that said, this shouldn't be a scrapped idea. I think this could be something really fun with a bit more thought.

Fun little time waster! Art is good as always, gameplay is simple, straightforward, and kinda meditative? Brain feel happy when me get big point to spend for more big point.

I appreciate that it saves progress but dislike that I can't delete progress. I wanna play the game again and do that mindless grind again! It's no fun when I return to the game and I already have all the upgrades and I can finish in 5 seconds. No one is happy when I finish in 5 seconds.

I think just that quick little feature to reset the game would give this a little more replayability, otherwise, this is a super cool, short and sweet game!

Dezue responds:

Heyho, mastermuffin!
Hahaha Thanks for playing, I'm glad I made your brain happy XD
Deleting progress is something I haven't had on my radar so far tbh, but it's something I'll implement into all my games from now on - thanks to your and others feedback on this.
Let's end the 5 second finishers and make everybody happy XD
Stay funky, man!
Dez

I'm loving a lot of your games so far!

This is definitely a difficult one, and I can see how some people are really turned off by that. This game is horrifying, and I love that. It's startling and gets you worked up and I think it's great, because it feels like a jump scare when you mess up, but it's just you messing up. The full screen is so atmospheric and really well executed. Makes you feel really small and claustrophobic.

This game does not have a whole lot to it, so the fact that you can give so much impact from just a little game (of which I can't complete, still working on it) shows a lot of promise and resourcefulness which I really respect. Though, I don't feel any staying power from it. It's frustrating. Sure, it's fun and gives me a couple of yuks, but ultimately, I might come back and try to get further in, maybe show a friend, but I'm not going to remember this game very well. Compared to other games you've done, specifically Handulum, this is the biggest fall. With Handulum, it has such a unique and fun mechanic with challenging, yet not unfair feeling obstacles. I'll see that game on some feed somewhere, and I'll want to click on it again, just to see if I can still beat it. Even if I do manage to get through this game, I'm not looking forward to doing it again. It was after trying after over and over again, feeling like the only way I could go up was just more luck.

Overall, this is a very good experience, and I do recommend everyone try it at least a few times, jump when you hear the stomping, jump even further when you get attacked. It's not a bad game in that sense, but it doesn't grab, or feel like it has much value in that sense. But for bit over a day of work, this is incredible! And I can't wait to see your next game!

You know you're a loser with no time when you spend time playing this game beatboxing to the beat of the missile hitting the walls

sweet!

its so tempting to make a song and post it. which im gonna do

1--0---13-4-69---0---4-5-2---0---0---
50---1---0---------------------------
-----------c--0-3-51-7-b4---c---2---2 ---c---1----1-8---0-9---c------------
----------------------a--2---7-8-6-0-
--3-1---5-2---4-8-1---35-7-2-a--12-a-
---------------------------------

i rock. i know. so does evil dog

neat game!

i love this game. funny storyline!

oh yeah just to let everybody know, CHINA TOOK OVER TIBET WHOM DID NOTHING!
TIBET DISERVES TO BE ITS OWN COUNTRY AGAIN!

not sure how this will end up.. stupid chinese

i like this game!

very small and i LOVED the ending.

very interesting!

So yeah, Jazz stuff. Woot

Age 29, Male

Plainwell High

Michigan

Joined on 2/19/09

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